Commit f44f6f62 by Wei Xian Ong

Initial commit

parents
# Uncomment the next line to define a global platform for your project
# platform :ios, '9.0'
target 'UDPTest' do
# Comment the next line if you don't want to use dynamic frameworks
use_frameworks!
pod 'CocoaAsyncSocket'
# Pods for UDPTest
target 'UDPTestTests' do
inherit! :search_paths
# Pods for testing
end
target 'UDPTestUITests' do
# Pods for testing
end
end
PODS:
- CocoaAsyncSocket (7.6.4)
DEPENDENCIES:
- CocoaAsyncSocket
SPEC REPOS:
trunk:
- CocoaAsyncSocket
SPEC CHECKSUMS:
CocoaAsyncSocket: 694058e7c0ed05a9e217d1b3c7ded962f4180845
PODFILE CHECKSUM: 4d3ef69eb770213fec80a784eb806ada5716866b
COCOAPODS: 1.9.3
This library is in the public domain.
However, not all organizations are allowed to use such a license.
For example, Germany doesn't recognize the Public Domain and one is not allowed to use libraries under such license (or similar).
Thus, the library is now dual licensed,
and one is allowed to choose which license they would like to use.
##################################################
License Option #1 :
##################################################
Public Domain
##################################################
License Option #2 :
##################################################
Software License Agreement (BSD License)
Copyright (c) 2017, Deusty, LLC
All rights reserved.
Redistribution and use of this software in source and binary forms,
with or without modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
* Neither the name of Deusty LLC nor the names of its
contributors may be used to endorse or promote products
derived from this software without specific prior
written permission of Deusty LLC.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
\ No newline at end of file
# CocoaAsyncSocket
[![Build Status](https://travis-ci.org/robbiehanson/CocoaAsyncSocket.svg?branch=master)](https://travis-ci.org/robbiehanson/CocoaAsyncSocket) [![Version Status](https://img.shields.io/cocoapods/v/CocoaAsyncSocket.svg?style=flat)](http://cocoadocs.org/docsets/CocoaAsyncSocket) [![Carthage compatible](https://img.shields.io/badge/Carthage-compatible-4BC51D.svg?style=flat)](https://github.com/Carthage/Carthage) [![Platform](http://img.shields.io/cocoapods/p/CocoaAsyncSocket.svg?style=flat)](http://cocoapods.org/?q=CocoaAsyncSocket) [![license Public Domain](https://img.shields.io/badge/license-Public%20Domain-orange.svg?style=flat)](https://en.wikipedia.org/wiki/Public_domain)
CocoaAsyncSocket provides easy-to-use and powerful asynchronous socket libraries for macOS, iOS, and tvOS. The classes are described below.
## Installation
#### CocoaPods
Install using [CocoaPods](https://cocoapods.org) by adding this line to your Podfile:
````ruby
use_frameworks! # Add this if you are targeting iOS 8+ or using Swift
pod 'CocoaAsyncSocket'
````
#### Carthage
CocoaAsyncSocket is [Carthage](https://github.com/Carthage/Carthage) compatible. To include it add the following line to your `Cartfile`
```bash
github "robbiehanson/CocoaAsyncSocket" "master"
```
The project is currently configured to build for **iOS**, **tvOS** and **Mac**. After building with carthage the resultant frameworks will be stored in:
* `Carthage/Build/iOS/CocoaAsyncSocket.framework`
* `Carthage/Build/tvOS/CocoaAsyncSocket.framework`
* `Carthage/Build/Mac/CocoaAsyncSocket.framework`
Select the correct framework(s) and drag it into your project.
#### Swift Package Manager
Simply add the package dependency to your Package.swift and depend on "CocoaAsyncSocket" in the necessary targets:
```swift
dependencies: [
.package(url: "https://github.com/robbiehanson/CocoaAsyncSocket", from: "7.6.4")
]
```
#### Manual
You can also include it into your project by adding the source files directly, but you should probably be using a dependency manager to keep up to date.
### Importing
Using Objective-C:
```obj-c
// When using Clang Modules:
@import CocoaAsyncSocket;
// or when not:
#import "GCDAsyncSocket.h" // for TCP
#import "GCDAsyncUdpSocket.h" // for UDP
```
Using Swift:
```swift
import CocoaAsyncSocket
```
## TCP
**GCDAsyncSocket** is a TCP/IP socket networking library built atop Grand Central Dispatch. Here are the key features available:
- Native Objective-C, fully self-contained in one class.<br/>
_No need to muck around with sockets or streams. This class handles everything for you._
- Full delegate support<br/>
_Errors, connections, read completions, write completions, progress, and disconnections all result in a call to your delegate method._
- Queued non-blocking reads and writes, with optional timeouts.<br/>
_You tell it what to read or write, and it handles everything for you. Queueing, buffering, and searching for termination sequences within the stream - all handled for you automatically._
- Automatic socket acceptance.<br/>
_Spin up a server socket, tell it to accept connections, and it will call you with new instances of itself for each connection._
- Support for TCP streams over IPv4 and IPv6.<br/>
_Automatically connect to IPv4 or IPv6 hosts. Automatically accept incoming connections over both IPv4 and IPv6 with a single instance of this class. No more worrying about multiple sockets._
- Support for TLS / SSL<br/>
_Secure your socket with ease using just a single method call. Available for both client and server sockets._
- Fully GCD based and Thread-Safe<br/>
_It runs entirely within its own GCD dispatch_queue, and is completely thread-safe. Further, the delegate methods are all invoked asynchronously onto a dispatch_queue of your choosing. This means parallel operation of your socket code, and your delegate/processing code._
## UDP
**GCDAsyncUdpSocket** is a UDP/IP socket networking library built atop Grand Central Dispatch. Here are the key features available:
- Native Objective-C, fully self-contained in one class.<br/>
_No need to muck around with low-level sockets. This class handles everything for you._
- Full delegate support.<br/>
_Errors, send completions, receive completions, and disconnections all result in a call to your delegate method._
- Queued non-blocking send and receive operations, with optional timeouts.<br/>
_You tell it what to send or receive, and it handles everything for you. Queueing, buffering, waiting and checking errno - all handled for you automatically._
- Support for IPv4 and IPv6.<br/>
_Automatically send/recv using IPv4 and/or IPv6. No more worrying about multiple sockets._
- Fully GCD based and Thread-Safe<br/>
_It runs entirely within its own GCD dispatch_queue, and is completely thread-safe. Further, the delegate methods are all invoked asynchronously onto a dispatch_queue of your choosing. This means parallel operation of your socket code, and your delegate/processing code._
***
For those new(ish) to networking, it's recommended you **[read the wiki](https://github.com/robbiehanson/CocoaAsyncSocket/wiki)**.<br/>_Sockets might not work exactly like you think they do..._
**Still got questions?** Try the **[CocoaAsyncSocket Mailing List](https://groups.google.com/group/cocoaasyncsocket)**.
***
Love the project? Wanna buy me a ☕️&nbsp;&nbsp;? (or a 🍺&nbsp;&nbsp;😀&nbsp;):
[![donation-bitcoin](https://bitpay.com/img/donate-sm.png)](https://onename.com/robbiehanson)
[![donation-paypal](https://www.paypal.com/en_US/i/btn/btn_donate_SM.gif)](https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=2M8C699FQ8AW2)
This source diff could not be displayed because it is too large. You can view the blob instead.
This source diff could not be displayed because it is too large. You can view the blob instead.
PODS:
- CocoaAsyncSocket (7.6.4)
DEPENDENCIES:
- CocoaAsyncSocket
SPEC REPOS:
trunk:
- CocoaAsyncSocket
SPEC CHECKSUMS:
CocoaAsyncSocket: 694058e7c0ed05a9e217d1b3c7ded962f4180845
PODFILE CHECKSUM: 4d3ef69eb770213fec80a784eb806ada5716866b
COCOAPODS: 1.9.3
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<key>SchemeUserState</key>
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<key>isShown</key>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIdentifier</key>
<string>${PRODUCT_BUNDLE_IDENTIFIER}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>${PRODUCT_NAME}</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>7.6.4</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>${CURRENT_PROJECT_VERSION}</string>
<key>NSPrincipalClass</key>
<string></string>
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#import <Foundation/Foundation.h>
@interface PodsDummy_CocoaAsyncSocket : NSObject
@end
@implementation PodsDummy_CocoaAsyncSocket
@end
#ifdef __OBJC__
#import <UIKit/UIKit.h>
#else
#ifndef FOUNDATION_EXPORT
#if defined(__cplusplus)
#define FOUNDATION_EXPORT extern "C"
#else
#define FOUNDATION_EXPORT extern
#endif
#endif
#endif
#ifdef __OBJC__
#import <UIKit/UIKit.h>
#else
#ifndef FOUNDATION_EXPORT
#if defined(__cplusplus)
#define FOUNDATION_EXPORT extern "C"
#else
#define FOUNDATION_EXPORT extern
#endif
#endif
#endif
#import "GCDAsyncSocket.h"
#import "GCDAsyncUdpSocket.h"
FOUNDATION_EXPORT double CocoaAsyncSocketVersionNumber;
FOUNDATION_EXPORT const unsigned char CocoaAsyncSocketVersionString[];
CONFIGURATION_BUILD_DIR = ${PODS_CONFIGURATION_BUILD_DIR}/CocoaAsyncSocket
GCC_PREPROCESSOR_DEFINITIONS = $(inherited) COCOAPODS=1
OTHER_LDFLAGS = $(inherited) -framework "CFNetwork" -framework "Security"
PODS_BUILD_DIR = ${BUILD_DIR}
PODS_CONFIGURATION_BUILD_DIR = ${PODS_BUILD_DIR}/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)
PODS_ROOT = ${SRCROOT}
PODS_TARGET_SRCROOT = ${PODS_ROOT}/CocoaAsyncSocket
PRODUCT_BUNDLE_IDENTIFIER = org.cocoapods.${PRODUCT_NAME:rfc1034identifier}
SKIP_INSTALL = YES
USE_RECURSIVE_SCRIPT_INPUTS_IN_SCRIPT_PHASES = YES
framework module CocoaAsyncSocket {
umbrella header "CocoaAsyncSocket-umbrella.h"
export *
module * { export * }
}
CONFIGURATION_BUILD_DIR = ${PODS_CONFIGURATION_BUILD_DIR}/CocoaAsyncSocket
GCC_PREPROCESSOR_DEFINITIONS = $(inherited) COCOAPODS=1
OTHER_LDFLAGS = $(inherited) -framework "CFNetwork" -framework "Security"
PODS_BUILD_DIR = ${BUILD_DIR}
PODS_CONFIGURATION_BUILD_DIR = ${PODS_BUILD_DIR}/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)
PODS_ROOT = ${SRCROOT}
PODS_TARGET_SRCROOT = ${PODS_ROOT}/CocoaAsyncSocket
PRODUCT_BUNDLE_IDENTIFIER = org.cocoapods.${PRODUCT_NAME:rfc1034identifier}
SKIP_INSTALL = YES
USE_RECURSIVE_SCRIPT_INPUTS_IN_SCRIPT_PHASES = YES
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<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIdentifier</key>
<string>${PRODUCT_BUNDLE_IDENTIFIER}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>${PRODUCT_NAME}</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>${CURRENT_PROJECT_VERSION}</string>
<key>NSPrincipalClass</key>
<string></string>
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# Acknowledgements
This application makes use of the following third party libraries:
## CocoaAsyncSocket
Public Domain License
The CocoaAsyncSocket project is in the public domain.
The original TCP version (AsyncSocket) was created by Dustin Voss in January 2003.
Updated and maintained by Deusty LLC and the Apple development community.
Generated by CocoaPods - https://cocoapods.org
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The CocoaAsyncSocket project is in the public domain.
The original TCP version (AsyncSocket) was created by Dustin Voss in January 2003.
Updated and maintained by Deusty LLC and the Apple development community.
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#import <Foundation/Foundation.h>
@interface PodsDummy_Pods_UDPTest_UDPTestUITests : NSObject
@end
@implementation PodsDummy_Pods_UDPTest_UDPTestUITests
@end
${PODS_ROOT}/Target Support Files/Pods-UDPTest-UDPTestUITests/Pods-UDPTest-UDPTestUITests-frameworks.sh
${BUILT_PRODUCTS_DIR}/CocoaAsyncSocket/CocoaAsyncSocket.framework
\ No newline at end of file
${TARGET_BUILD_DIR}/${FRAMEWORKS_FOLDER_PATH}/CocoaAsyncSocket.framework
\ No newline at end of file
${PODS_ROOT}/Target Support Files/Pods-UDPTest-UDPTestUITests/Pods-UDPTest-UDPTestUITests-frameworks.sh
${BUILT_PRODUCTS_DIR}/CocoaAsyncSocket/CocoaAsyncSocket.framework
\ No newline at end of file
${TARGET_BUILD_DIR}/${FRAMEWORKS_FOLDER_PATH}/CocoaAsyncSocket.framework
\ No newline at end of file
#!/bin/sh
set -e
set -u
set -o pipefail
function on_error {
echo "$(realpath -mq "${0}"):$1: error: Unexpected failure"
}
trap 'on_error $LINENO' ERR
if [ -z ${FRAMEWORKS_FOLDER_PATH+x} ]; then
# If FRAMEWORKS_FOLDER_PATH is not set, then there's nowhere for us to copy
# frameworks to, so exit 0 (signalling the script phase was successful).
exit 0
fi
echo "mkdir -p ${CONFIGURATION_BUILD_DIR}/${FRAMEWORKS_FOLDER_PATH}"
mkdir -p "${CONFIGURATION_BUILD_DIR}/${FRAMEWORKS_FOLDER_PATH}"
COCOAPODS_PARALLEL_CODE_SIGN="${COCOAPODS_PARALLEL_CODE_SIGN:-false}"
SWIFT_STDLIB_PATH="${DT_TOOLCHAIN_DIR}/usr/lib/swift/${PLATFORM_NAME}"
# Used as a return value for each invocation of `strip_invalid_archs` function.
STRIP_BINARY_RETVAL=0
# This protects against multiple targets copying the same framework dependency at the same time. The solution
# was originally proposed here: https://lists.samba.org/archive/rsync/2008-February/020158.html
RSYNC_PROTECT_TMP_FILES=(--filter "P .*.??????")
# Copies and strips a vendored framework
install_framework()
{
if [ -r "${BUILT_PRODUCTS_DIR}/$1" ]; then
local source="${BUILT_PRODUCTS_DIR}/$1"
elif [ -r "${BUILT_PRODUCTS_DIR}/$(basename "$1")" ]; then
local source="${BUILT_PRODUCTS_DIR}/$(basename "$1")"
elif [ -r "$1" ]; then
local source="$1"
fi
local destination="${TARGET_BUILD_DIR}/${FRAMEWORKS_FOLDER_PATH}"
if [ -L "${source}" ]; then
echo "Symlinked..."
source="$(readlink "${source}")"
fi
# Use filter instead of exclude so missing patterns don't throw errors.
echo "rsync --delete -av "${RSYNC_PROTECT_TMP_FILES[@]}" --links --filter \"- CVS/\" --filter \"- .svn/\" --filter \"- .git/\" --filter \"- .hg/\" --filter \"- Headers\" --filter \"- PrivateHeaders\" --filter \"- Modules\" \"${source}\" \"${destination}\""
rsync --delete -av "${RSYNC_PROTECT_TMP_FILES[@]}" --links --filter "- CVS/" --filter "- .svn/" --filter "- .git/" --filter "- .hg/" --filter "- Headers" --filter "- PrivateHeaders" --filter "- Modules" "${source}" "${destination}"
local basename
basename="$(basename -s .framework "$1")"
binary="${destination}/${basename}.framework/${basename}"
if ! [ -r "$binary" ]; then
binary="${destination}/${basename}"
elif [ -L "${binary}" ]; then
echo "Destination binary is symlinked..."
dirname="$(dirname "${binary}")"
binary="${dirname}/$(readlink "${binary}")"
fi
# Strip invalid architectures so "fat" simulator / device frameworks work on device
if [[ "$(file "$binary")" == *"dynamically linked shared library"* ]]; then
strip_invalid_archs "$binary"
fi
# Resign the code if required by the build settings to avoid unstable apps
code_sign_if_enabled "${destination}/$(basename "$1")"
# Embed linked Swift runtime libraries. No longer necessary as of Xcode 7.
if [ "${XCODE_VERSION_MAJOR}" -lt 7 ]; then
local swift_runtime_libs
swift_runtime_libs=$(xcrun otool -LX "$binary" | grep --color=never @rpath/libswift | sed -E s/@rpath\\/\(.+dylib\).*/\\1/g | uniq -u)
for lib in $swift_runtime_libs; do
echo "rsync -auv \"${SWIFT_STDLIB_PATH}/${lib}\" \"${destination}\""
rsync -auv "${SWIFT_STDLIB_PATH}/${lib}" "${destination}"
code_sign_if_enabled "${destination}/${lib}"
done
fi
}
# Copies and strips a vendored dSYM
install_dsym() {
local source="$1"
warn_missing_arch=${2:-true}
if [ -r "$source" ]; then
# Copy the dSYM into the targets temp dir.
echo "rsync --delete -av "${RSYNC_PROTECT_TMP_FILES[@]}" --filter \"- CVS/\" --filter \"- .svn/\" --filter \"- .git/\" --filter \"- .hg/\" --filter \"- Headers\" --filter \"- PrivateHeaders\" --filter \"- Modules\" \"${source}\" \"${DERIVED_FILES_DIR}\""
rsync --delete -av "${RSYNC_PROTECT_TMP_FILES[@]}" --filter "- CVS/" --filter "- .svn/" --filter "- .git/" --filter "- .hg/" --filter "- Headers" --filter "- PrivateHeaders" --filter "- Modules" "${source}" "${DERIVED_FILES_DIR}"
local basename
basename="$(basename -s .dSYM "$source")"
binary_name="$(ls "$source/Contents/Resources/DWARF")"
binary="${DERIVED_FILES_DIR}/${basename}.dSYM/Contents/Resources/DWARF/${binary_name}"
# Strip invalid architectures so "fat" simulator / device frameworks work on device
if [[ "$(file "$binary")" == *"Mach-O "*"dSYM companion"* ]]; then
strip_invalid_archs "$binary" "$warn_missing_arch"
fi
if [[ $STRIP_BINARY_RETVAL == 1 ]]; then
# Move the stripped file into its final destination.
echo "rsync --delete -av "${RSYNC_PROTECT_TMP_FILES[@]}" --links --filter \"- CVS/\" --filter \"- .svn/\" --filter \"- .git/\" --filter \"- .hg/\" --filter \"- Headers\" --filter \"- PrivateHeaders\" --filter \"- Modules\" \"${DERIVED_FILES_DIR}/${basename}.framework.dSYM\" \"${DWARF_DSYM_FOLDER_PATH}\""
rsync --delete -av "${RSYNC_PROTECT_TMP_FILES[@]}" --links --filter "- CVS/" --filter "- .svn/" --filter "- .git/" --filter "- .hg/" --filter "- Headers" --filter "- PrivateHeaders" --filter "- Modules" "${DERIVED_FILES_DIR}/${basename}.dSYM" "${DWARF_DSYM_FOLDER_PATH}"
else
# The dSYM was not stripped at all, in this case touch a fake folder so the input/output paths from Xcode do not reexecute this script because the file is missing.
touch "${DWARF_DSYM_FOLDER_PATH}/${basename}.dSYM"
fi
fi
}
# Copies the bcsymbolmap files of a vendored framework
install_bcsymbolmap() {
local bcsymbolmap_path="$1"
local destination="${BUILT_PRODUCTS_DIR}"
echo "rsync --delete -av "${RSYNC_PROTECT_TMP_FILES[@]}" --filter "- CVS/" --filter "- .svn/" --filter "- .git/" --filter "- .hg/" --filter "- Headers" --filter "- PrivateHeaders" --filter "- Modules" "${bcsymbolmap_path}" "${destination}""
rsync --delete -av "${RSYNC_PROTECT_TMP_FILES[@]}" --filter "- CVS/" --filter "- .svn/" --filter "- .git/" --filter "- .hg/" --filter "- Headers" --filter "- PrivateHeaders" --filter "- Modules" "${bcsymbolmap_path}" "${destination}"
}
# Signs a framework with the provided identity
code_sign_if_enabled() {
if [ -n "${EXPANDED_CODE_SIGN_IDENTITY:-}" -a "${CODE_SIGNING_REQUIRED:-}" != "NO" -a "${CODE_SIGNING_ALLOWED}" != "NO" ]; then
# Use the current code_sign_identity
echo "Code Signing $1 with Identity ${EXPANDED_CODE_SIGN_IDENTITY_NAME}"
local code_sign_cmd="/usr/bin/codesign --force --sign ${EXPANDED_CODE_SIGN_IDENTITY} ${OTHER_CODE_SIGN_FLAGS:-} --preserve-metadata=identifier,entitlements '$1'"
if [ "${COCOAPODS_PARALLEL_CODE_SIGN}" == "true" ]; then
code_sign_cmd="$code_sign_cmd &"
fi
echo "$code_sign_cmd"
eval "$code_sign_cmd"
fi
}
# Strip invalid architectures
strip_invalid_archs() {
binary="$1"
warn_missing_arch=${2:-true}
# Get architectures for current target binary
binary_archs="$(lipo -info "$binary" | rev | cut -d ':' -f1 | awk '{$1=$1;print}' | rev)"
# Intersect them with the architectures we are building for
intersected_archs="$(echo ${ARCHS[@]} ${binary_archs[@]} | tr ' ' '\n' | sort | uniq -d)"
# If there are no archs supported by this binary then warn the user
if [[ -z "$intersected_archs" ]]; then
if [[ "$warn_missing_arch" == "true" ]]; then
echo "warning: [CP] Vendored binary '$binary' contains architectures ($binary_archs) none of which match the current build architectures ($ARCHS)."
fi
STRIP_BINARY_RETVAL=0
return
fi
stripped=""
for arch in $binary_archs; do
if ! [[ "${ARCHS}" == *"$arch"* ]]; then
# Strip non-valid architectures in-place
lipo -remove "$arch" -output "$binary" "$binary"
stripped="$stripped $arch"
fi
done
if [[ "$stripped" ]]; then
echo "Stripped $binary of architectures:$stripped"
fi
STRIP_BINARY_RETVAL=1
}
install_artifact() {
artifact="$1"
base="$(basename "$artifact")"
case $base in
*.framework)
install_framework "$artifact"
;;
*.dSYM)
# Suppress arch warnings since XCFrameworks will include many dSYM files
install_dsym "$artifact" "false"
;;
*.bcsymbolmap)
install_bcsymbolmap "$artifact"
;;
*)
echo "error: Unrecognized artifact "$artifact""
;;
esac
}
copy_artifacts() {
file_list="$1"
while read artifact; do
install_artifact "$artifact"
done <$file_list
}
ARTIFACT_LIST_FILE="${BUILT_PRODUCTS_DIR}/cocoapods-artifacts-${CONFIGURATION}.txt"
if [ -r "${ARTIFACT_LIST_FILE}" ]; then
copy_artifacts "${ARTIFACT_LIST_FILE}"
fi
if [[ "$CONFIGURATION" == "Debug" ]]; then
install_framework "${BUILT_PRODUCTS_DIR}/CocoaAsyncSocket/CocoaAsyncSocket.framework"
fi
if [[ "$CONFIGURATION" == "Release" ]]; then
install_framework "${BUILT_PRODUCTS_DIR}/CocoaAsyncSocket/CocoaAsyncSocket.framework"
fi
if [ "${COCOAPODS_PARALLEL_CODE_SIGN}" == "true" ]; then
wait
fi
#ifdef __OBJC__
#import <UIKit/UIKit.h>
#else
#ifndef FOUNDATION_EXPORT
#if defined(__cplusplus)
#define FOUNDATION_EXPORT extern "C"
#else
#define FOUNDATION_EXPORT extern
#endif
#endif
#endif
FOUNDATION_EXPORT double Pods_UDPTest_UDPTestUITestsVersionNumber;
FOUNDATION_EXPORT const unsigned char Pods_UDPTest_UDPTestUITestsVersionString[];
FRAMEWORK_SEARCH_PATHS = $(inherited) "${PODS_CONFIGURATION_BUILD_DIR}/CocoaAsyncSocket"
GCC_PREPROCESSOR_DEFINITIONS = $(inherited) COCOAPODS=1
HEADER_SEARCH_PATHS = $(inherited) "${PODS_CONFIGURATION_BUILD_DIR}/CocoaAsyncSocket/CocoaAsyncSocket.framework/Headers"
LD_RUNPATH_SEARCH_PATHS = $(inherited) '@executable_path/Frameworks' '@loader_path/Frameworks'
OTHER_LDFLAGS = $(inherited) -framework "CFNetwork" -framework "CocoaAsyncSocket" -framework "Security"
PODS_BUILD_DIR = ${BUILD_DIR}
PODS_CONFIGURATION_BUILD_DIR = ${PODS_BUILD_DIR}/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)
PODS_PODFILE_DIR_PATH = ${SRCROOT}/.
PODS_ROOT = ${SRCROOT}/Pods
USE_RECURSIVE_SCRIPT_INPUTS_IN_SCRIPT_PHASES = YES
framework module Pods_UDPTest_UDPTestUITests {
umbrella header "Pods-UDPTest-UDPTestUITests-umbrella.h"
export *
module * { export * }
}
FRAMEWORK_SEARCH_PATHS = $(inherited) "${PODS_CONFIGURATION_BUILD_DIR}/CocoaAsyncSocket"
GCC_PREPROCESSOR_DEFINITIONS = $(inherited) COCOAPODS=1
HEADER_SEARCH_PATHS = $(inherited) "${PODS_CONFIGURATION_BUILD_DIR}/CocoaAsyncSocket/CocoaAsyncSocket.framework/Headers"
LD_RUNPATH_SEARCH_PATHS = $(inherited) '@executable_path/Frameworks' '@loader_path/Frameworks'
OTHER_LDFLAGS = $(inherited) -framework "CFNetwork" -framework "CocoaAsyncSocket" -framework "Security"
PODS_BUILD_DIR = ${BUILD_DIR}
PODS_CONFIGURATION_BUILD_DIR = ${PODS_BUILD_DIR}/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)
PODS_PODFILE_DIR_PATH = ${SRCROOT}/.
PODS_ROOT = ${SRCROOT}/Pods
USE_RECURSIVE_SCRIPT_INPUTS_IN_SCRIPT_PHASES = YES
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIdentifier</key>
<string>${PRODUCT_BUNDLE_IDENTIFIER}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>${PRODUCT_NAME}</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>${CURRENT_PROJECT_VERSION}</string>
<key>NSPrincipalClass</key>
<string></string>
</dict>
</plist>
# Acknowledgements
This application makes use of the following third party libraries:
## CocoaAsyncSocket
Public Domain License
The CocoaAsyncSocket project is in the public domain.
The original TCP version (AsyncSocket) was created by Dustin Voss in January 2003.
Updated and maintained by Deusty LLC and the Apple development community.
Generated by CocoaPods - https://cocoapods.org
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>PreferenceSpecifiers</key>
<array>
<dict>
<key>FooterText</key>
<string>This application makes use of the following third party libraries:</string>
<key>Title</key>
<string>Acknowledgements</string>
<key>Type</key>
<string>PSGroupSpecifier</string>
</dict>
<dict>
<key>FooterText</key>
<string>Public Domain License
The CocoaAsyncSocket project is in the public domain.
The original TCP version (AsyncSocket) was created by Dustin Voss in January 2003.
Updated and maintained by Deusty LLC and the Apple development community.
</string>
<key>License</key>
<string>public domain</string>
<key>Title</key>
<string>CocoaAsyncSocket</string>
<key>Type</key>
<string>PSGroupSpecifier</string>
</dict>
<dict>
<key>FooterText</key>
<string>Generated by CocoaPods - https://cocoapods.org</string>
<key>Title</key>
<string></string>
<key>Type</key>
<string>PSGroupSpecifier</string>
</dict>
</array>
<key>StringsTable</key>
<string>Acknowledgements</string>
<key>Title</key>
<string>Acknowledgements</string>
</dict>
</plist>
#import <Foundation/Foundation.h>
@interface PodsDummy_Pods_UDPTest : NSObject
@end
@implementation PodsDummy_Pods_UDPTest
@end
${PODS_ROOT}/Target Support Files/Pods-UDPTest/Pods-UDPTest-frameworks.sh
${BUILT_PRODUCTS_DIR}/CocoaAsyncSocket/CocoaAsyncSocket.framework
\ No newline at end of file
${TARGET_BUILD_DIR}/${FRAMEWORKS_FOLDER_PATH}/CocoaAsyncSocket.framework
\ No newline at end of file
${PODS_ROOT}/Target Support Files/Pods-UDPTest/Pods-UDPTest-frameworks.sh
${BUILT_PRODUCTS_DIR}/CocoaAsyncSocket/CocoaAsyncSocket.framework
\ No newline at end of file
${TARGET_BUILD_DIR}/${FRAMEWORKS_FOLDER_PATH}/CocoaAsyncSocket.framework
\ No newline at end of file
#!/bin/sh
set -e
set -u
set -o pipefail
function on_error {
echo "$(realpath -mq "${0}"):$1: error: Unexpected failure"
}
trap 'on_error $LINENO' ERR
if [ -z ${FRAMEWORKS_FOLDER_PATH+x} ]; then
# If FRAMEWORKS_FOLDER_PATH is not set, then there's nowhere for us to copy
# frameworks to, so exit 0 (signalling the script phase was successful).
exit 0
fi
echo "mkdir -p ${CONFIGURATION_BUILD_DIR}/${FRAMEWORKS_FOLDER_PATH}"
mkdir -p "${CONFIGURATION_BUILD_DIR}/${FRAMEWORKS_FOLDER_PATH}"
COCOAPODS_PARALLEL_CODE_SIGN="${COCOAPODS_PARALLEL_CODE_SIGN:-false}"
SWIFT_STDLIB_PATH="${DT_TOOLCHAIN_DIR}/usr/lib/swift/${PLATFORM_NAME}"
# Used as a return value for each invocation of `strip_invalid_archs` function.
STRIP_BINARY_RETVAL=0
# This protects against multiple targets copying the same framework dependency at the same time. The solution
# was originally proposed here: https://lists.samba.org/archive/rsync/2008-February/020158.html
RSYNC_PROTECT_TMP_FILES=(--filter "P .*.??????")
# Copies and strips a vendored framework
install_framework()
{
if [ -r "${BUILT_PRODUCTS_DIR}/$1" ]; then
local source="${BUILT_PRODUCTS_DIR}/$1"
elif [ -r "${BUILT_PRODUCTS_DIR}/$(basename "$1")" ]; then
local source="${BUILT_PRODUCTS_DIR}/$(basename "$1")"
elif [ -r "$1" ]; then
local source="$1"
fi
local destination="${TARGET_BUILD_DIR}/${FRAMEWORKS_FOLDER_PATH}"
if [ -L "${source}" ]; then
echo "Symlinked..."
source="$(readlink "${source}")"
fi
# Use filter instead of exclude so missing patterns don't throw errors.
echo "rsync --delete -av "${RSYNC_PROTECT_TMP_FILES[@]}" --links --filter \"- CVS/\" --filter \"- .svn/\" --filter \"- .git/\" --filter \"- .hg/\" --filter \"- Headers\" --filter \"- PrivateHeaders\" --filter \"- Modules\" \"${source}\" \"${destination}\""
rsync --delete -av "${RSYNC_PROTECT_TMP_FILES[@]}" --links --filter "- CVS/" --filter "- .svn/" --filter "- .git/" --filter "- .hg/" --filter "- Headers" --filter "- PrivateHeaders" --filter "- Modules" "${source}" "${destination}"
local basename
basename="$(basename -s .framework "$1")"
binary="${destination}/${basename}.framework/${basename}"
if ! [ -r "$binary" ]; then
binary="${destination}/${basename}"
elif [ -L "${binary}" ]; then
echo "Destination binary is symlinked..."
dirname="$(dirname "${binary}")"
binary="${dirname}/$(readlink "${binary}")"
fi
# Strip invalid architectures so "fat" simulator / device frameworks work on device
if [[ "$(file "$binary")" == *"dynamically linked shared library"* ]]; then
strip_invalid_archs "$binary"
fi
# Resign the code if required by the build settings to avoid unstable apps
code_sign_if_enabled "${destination}/$(basename "$1")"
# Embed linked Swift runtime libraries. No longer necessary as of Xcode 7.
if [ "${XCODE_VERSION_MAJOR}" -lt 7 ]; then
local swift_runtime_libs
swift_runtime_libs=$(xcrun otool -LX "$binary" | grep --color=never @rpath/libswift | sed -E s/@rpath\\/\(.+dylib\).*/\\1/g | uniq -u)
for lib in $swift_runtime_libs; do
echo "rsync -auv \"${SWIFT_STDLIB_PATH}/${lib}\" \"${destination}\""
rsync -auv "${SWIFT_STDLIB_PATH}/${lib}" "${destination}"
code_sign_if_enabled "${destination}/${lib}"
done
fi
}
# Copies and strips a vendored dSYM
install_dsym() {
local source="$1"
warn_missing_arch=${2:-true}
if [ -r "$source" ]; then
# Copy the dSYM into the targets temp dir.
echo "rsync --delete -av "${RSYNC_PROTECT_TMP_FILES[@]}" --filter \"- CVS/\" --filter \"- .svn/\" --filter \"- .git/\" --filter \"- .hg/\" --filter \"- Headers\" --filter \"- PrivateHeaders\" --filter \"- Modules\" \"${source}\" \"${DERIVED_FILES_DIR}\""
rsync --delete -av "${RSYNC_PROTECT_TMP_FILES[@]}" --filter "- CVS/" --filter "- .svn/" --filter "- .git/" --filter "- .hg/" --filter "- Headers" --filter "- PrivateHeaders" --filter "- Modules" "${source}" "${DERIVED_FILES_DIR}"
local basename
basename="$(basename -s .dSYM "$source")"
binary_name="$(ls "$source/Contents/Resources/DWARF")"
binary="${DERIVED_FILES_DIR}/${basename}.dSYM/Contents/Resources/DWARF/${binary_name}"
# Strip invalid architectures so "fat" simulator / device frameworks work on device
if [[ "$(file "$binary")" == *"Mach-O "*"dSYM companion"* ]]; then
strip_invalid_archs "$binary" "$warn_missing_arch"
fi
if [[ $STRIP_BINARY_RETVAL == 1 ]]; then
# Move the stripped file into its final destination.
echo "rsync --delete -av "${RSYNC_PROTECT_TMP_FILES[@]}" --links --filter \"- CVS/\" --filter \"- .svn/\" --filter \"- .git/\" --filter \"- .hg/\" --filter \"- Headers\" --filter \"- PrivateHeaders\" --filter \"- Modules\" \"${DERIVED_FILES_DIR}/${basename}.framework.dSYM\" \"${DWARF_DSYM_FOLDER_PATH}\""
rsync --delete -av "${RSYNC_PROTECT_TMP_FILES[@]}" --links --filter "- CVS/" --filter "- .svn/" --filter "- .git/" --filter "- .hg/" --filter "- Headers" --filter "- PrivateHeaders" --filter "- Modules" "${DERIVED_FILES_DIR}/${basename}.dSYM" "${DWARF_DSYM_FOLDER_PATH}"
else
# The dSYM was not stripped at all, in this case touch a fake folder so the input/output paths from Xcode do not reexecute this script because the file is missing.
touch "${DWARF_DSYM_FOLDER_PATH}/${basename}.dSYM"
fi
fi
}
# Copies the bcsymbolmap files of a vendored framework
install_bcsymbolmap() {
local bcsymbolmap_path="$1"
local destination="${BUILT_PRODUCTS_DIR}"
echo "rsync --delete -av "${RSYNC_PROTECT_TMP_FILES[@]}" --filter "- CVS/" --filter "- .svn/" --filter "- .git/" --filter "- .hg/" --filter "- Headers" --filter "- PrivateHeaders" --filter "- Modules" "${bcsymbolmap_path}" "${destination}""
rsync --delete -av "${RSYNC_PROTECT_TMP_FILES[@]}" --filter "- CVS/" --filter "- .svn/" --filter "- .git/" --filter "- .hg/" --filter "- Headers" --filter "- PrivateHeaders" --filter "- Modules" "${bcsymbolmap_path}" "${destination}"
}
# Signs a framework with the provided identity
code_sign_if_enabled() {
if [ -n "${EXPANDED_CODE_SIGN_IDENTITY:-}" -a "${CODE_SIGNING_REQUIRED:-}" != "NO" -a "${CODE_SIGNING_ALLOWED}" != "NO" ]; then
# Use the current code_sign_identity
echo "Code Signing $1 with Identity ${EXPANDED_CODE_SIGN_IDENTITY_NAME}"
local code_sign_cmd="/usr/bin/codesign --force --sign ${EXPANDED_CODE_SIGN_IDENTITY} ${OTHER_CODE_SIGN_FLAGS:-} --preserve-metadata=identifier,entitlements '$1'"
if [ "${COCOAPODS_PARALLEL_CODE_SIGN}" == "true" ]; then
code_sign_cmd="$code_sign_cmd &"
fi
echo "$code_sign_cmd"
eval "$code_sign_cmd"
fi
}
# Strip invalid architectures
strip_invalid_archs() {
binary="$1"
warn_missing_arch=${2:-true}
# Get architectures for current target binary
binary_archs="$(lipo -info "$binary" | rev | cut -d ':' -f1 | awk '{$1=$1;print}' | rev)"
# Intersect them with the architectures we are building for
intersected_archs="$(echo ${ARCHS[@]} ${binary_archs[@]} | tr ' ' '\n' | sort | uniq -d)"
# If there are no archs supported by this binary then warn the user
if [[ -z "$intersected_archs" ]]; then
if [[ "$warn_missing_arch" == "true" ]]; then
echo "warning: [CP] Vendored binary '$binary' contains architectures ($binary_archs) none of which match the current build architectures ($ARCHS)."
fi
STRIP_BINARY_RETVAL=0
return
fi
stripped=""
for arch in $binary_archs; do
if ! [[ "${ARCHS}" == *"$arch"* ]]; then
# Strip non-valid architectures in-place
lipo -remove "$arch" -output "$binary" "$binary"
stripped="$stripped $arch"
fi
done
if [[ "$stripped" ]]; then
echo "Stripped $binary of architectures:$stripped"
fi
STRIP_BINARY_RETVAL=1
}
install_artifact() {
artifact="$1"
base="$(basename "$artifact")"
case $base in
*.framework)
install_framework "$artifact"
;;
*.dSYM)
# Suppress arch warnings since XCFrameworks will include many dSYM files
install_dsym "$artifact" "false"
;;
*.bcsymbolmap)
install_bcsymbolmap "$artifact"
;;
*)
echo "error: Unrecognized artifact "$artifact""
;;
esac
}
copy_artifacts() {
file_list="$1"
while read artifact; do
install_artifact "$artifact"
done <$file_list
}
ARTIFACT_LIST_FILE="${BUILT_PRODUCTS_DIR}/cocoapods-artifacts-${CONFIGURATION}.txt"
if [ -r "${ARTIFACT_LIST_FILE}" ]; then
copy_artifacts "${ARTIFACT_LIST_FILE}"
fi
if [[ "$CONFIGURATION" == "Debug" ]]; then
install_framework "${BUILT_PRODUCTS_DIR}/CocoaAsyncSocket/CocoaAsyncSocket.framework"
fi
if [[ "$CONFIGURATION" == "Release" ]]; then
install_framework "${BUILT_PRODUCTS_DIR}/CocoaAsyncSocket/CocoaAsyncSocket.framework"
fi
if [ "${COCOAPODS_PARALLEL_CODE_SIGN}" == "true" ]; then
wait
fi
#ifdef __OBJC__
#import <UIKit/UIKit.h>
#else
#ifndef FOUNDATION_EXPORT
#if defined(__cplusplus)
#define FOUNDATION_EXPORT extern "C"
#else
#define FOUNDATION_EXPORT extern
#endif
#endif
#endif
FOUNDATION_EXPORT double Pods_UDPTestVersionNumber;
FOUNDATION_EXPORT const unsigned char Pods_UDPTestVersionString[];
FRAMEWORK_SEARCH_PATHS = $(inherited) "${PODS_CONFIGURATION_BUILD_DIR}/CocoaAsyncSocket"
GCC_PREPROCESSOR_DEFINITIONS = $(inherited) COCOAPODS=1
HEADER_SEARCH_PATHS = $(inherited) "${PODS_CONFIGURATION_BUILD_DIR}/CocoaAsyncSocket/CocoaAsyncSocket.framework/Headers"
LD_RUNPATH_SEARCH_PATHS = $(inherited) '@executable_path/Frameworks' '@loader_path/Frameworks'
OTHER_LDFLAGS = $(inherited) -framework "CFNetwork" -framework "CocoaAsyncSocket" -framework "Security"
PODS_BUILD_DIR = ${BUILD_DIR}
PODS_CONFIGURATION_BUILD_DIR = ${PODS_BUILD_DIR}/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)
PODS_PODFILE_DIR_PATH = ${SRCROOT}/.
PODS_ROOT = ${SRCROOT}/Pods
USE_RECURSIVE_SCRIPT_INPUTS_IN_SCRIPT_PHASES = YES
framework module Pods_UDPTest {
umbrella header "Pods-UDPTest-umbrella.h"
export *
module * { export * }
}
FRAMEWORK_SEARCH_PATHS = $(inherited) "${PODS_CONFIGURATION_BUILD_DIR}/CocoaAsyncSocket"
GCC_PREPROCESSOR_DEFINITIONS = $(inherited) COCOAPODS=1
HEADER_SEARCH_PATHS = $(inherited) "${PODS_CONFIGURATION_BUILD_DIR}/CocoaAsyncSocket/CocoaAsyncSocket.framework/Headers"
LD_RUNPATH_SEARCH_PATHS = $(inherited) '@executable_path/Frameworks' '@loader_path/Frameworks'
OTHER_LDFLAGS = $(inherited) -framework "CFNetwork" -framework "CocoaAsyncSocket" -framework "Security"
PODS_BUILD_DIR = ${BUILD_DIR}
PODS_CONFIGURATION_BUILD_DIR = ${PODS_BUILD_DIR}/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)
PODS_PODFILE_DIR_PATH = ${SRCROOT}/.
PODS_ROOT = ${SRCROOT}/Pods
USE_RECURSIVE_SCRIPT_INPUTS_IN_SCRIPT_PHASES = YES
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>${EXECUTABLE_NAME}</string>
<key>CFBundleIdentifier</key>
<string>${PRODUCT_BUNDLE_IDENTIFIER}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>${PRODUCT_NAME}</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>${CURRENT_PROJECT_VERSION}</string>
<key>NSPrincipalClass</key>
<string></string>
</dict>
</plist>
# Acknowledgements
This application makes use of the following third party libraries:
Generated by CocoaPods - https://cocoapods.org
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>PreferenceSpecifiers</key>
<array>
<dict>
<key>FooterText</key>
<string>This application makes use of the following third party libraries:</string>
<key>Title</key>
<string>Acknowledgements</string>
<key>Type</key>
<string>PSGroupSpecifier</string>
</dict>
<dict>
<key>FooterText</key>
<string>Generated by CocoaPods - https://cocoapods.org</string>
<key>Title</key>
<string></string>
<key>Type</key>
<string>PSGroupSpecifier</string>
</dict>
</array>
<key>StringsTable</key>
<string>Acknowledgements</string>
<key>Title</key>
<string>Acknowledgements</string>
</dict>
</plist>
#import <Foundation/Foundation.h>
@interface PodsDummy_Pods_UDPTestTests : NSObject
@end
@implementation PodsDummy_Pods_UDPTestTests
@end
#ifdef __OBJC__
#import <UIKit/UIKit.h>
#else
#ifndef FOUNDATION_EXPORT
#if defined(__cplusplus)
#define FOUNDATION_EXPORT extern "C"
#else
#define FOUNDATION_EXPORT extern
#endif
#endif
#endif
FOUNDATION_EXPORT double Pods_UDPTestTestsVersionNumber;
FOUNDATION_EXPORT const unsigned char Pods_UDPTestTestsVersionString[];
FRAMEWORK_SEARCH_PATHS = $(inherited) "${PODS_CONFIGURATION_BUILD_DIR}/CocoaAsyncSocket"
GCC_PREPROCESSOR_DEFINITIONS = $(inherited) COCOAPODS=1
HEADER_SEARCH_PATHS = $(inherited) "${PODS_CONFIGURATION_BUILD_DIR}/CocoaAsyncSocket/CocoaAsyncSocket.framework/Headers"
OTHER_LDFLAGS = $(inherited) -framework "CFNetwork" -framework "CocoaAsyncSocket" -framework "Security"
PODS_BUILD_DIR = ${BUILD_DIR}
PODS_CONFIGURATION_BUILD_DIR = ${PODS_BUILD_DIR}/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)
PODS_PODFILE_DIR_PATH = ${SRCROOT}/.
PODS_ROOT = ${SRCROOT}/Pods
USE_RECURSIVE_SCRIPT_INPUTS_IN_SCRIPT_PHASES = YES
framework module Pods_UDPTestTests {
umbrella header "Pods-UDPTestTests-umbrella.h"
export *
module * { export * }
}
FRAMEWORK_SEARCH_PATHS = $(inherited) "${PODS_CONFIGURATION_BUILD_DIR}/CocoaAsyncSocket"
GCC_PREPROCESSOR_DEFINITIONS = $(inherited) COCOAPODS=1
HEADER_SEARCH_PATHS = $(inherited) "${PODS_CONFIGURATION_BUILD_DIR}/CocoaAsyncSocket/CocoaAsyncSocket.framework/Headers"
OTHER_LDFLAGS = $(inherited) -framework "CFNetwork" -framework "CocoaAsyncSocket" -framework "Security"
PODS_BUILD_DIR = ${BUILD_DIR}
PODS_CONFIGURATION_BUILD_DIR = ${PODS_BUILD_DIR}/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME)
PODS_PODFILE_DIR_PATH = ${SRCROOT}/.
PODS_ROOT = ${SRCROOT}/Pods
USE_RECURSIVE_SCRIPT_INPUTS_IN_SCRIPT_PHASES = YES
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "self:UDPTest.xcodeproj">
</FileRef>
</Workspace>
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>SchemeUserState</key>
<dict>
<key>UDPTest.xcscheme_^#shared#^_</key>
<dict>
<key>orderHint</key>
<integer>4</integer>
</dict>
</dict>
</dict>
</plist>
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "group:UDPTest.xcodeproj">
</FileRef>
<FileRef
location = "group:Pods/Pods.xcodeproj">
</FileRef>
</Workspace>
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>
//
// AppDelegate.swift
// UDPTest
//
// Created by Wei Xian Ong on 2020/12/2.
// Copyright © 2020 Wei Xian Ong. All rights reserved.
//
import UIKit
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
return true
}
// MARK: UISceneSession Lifecycle
@available(iOS 13.0, *)
func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
// Called when a new scene session is being created.
// Use this method to select a configuration to create the new scene with.
if #available(iOS 13.0, *) {
return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
} else {
// Fallback on earlier versions
}
}
@available(iOS 13.0, *)
func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
// Called when the user discards a scene session.
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
}
}
{
"images" : [
{
"idiom" : "iphone",
"scale" : "2x",
"size" : "20x20"
},
{
"idiom" : "iphone",
"scale" : "3x",
"size" : "20x20"
},
{
"idiom" : "iphone",
"scale" : "2x",
"size" : "29x29"
},
{
"idiom" : "iphone",
"scale" : "3x",
"size" : "29x29"
},
{
"idiom" : "iphone",
"scale" : "2x",
"size" : "40x40"
},
{
"idiom" : "iphone",
"scale" : "3x",
"size" : "40x40"
},
{
"idiom" : "iphone",
"scale" : "2x",
"size" : "60x60"
},
{
"idiom" : "iphone",
"scale" : "3x",
"size" : "60x60"
},
{
"idiom" : "ipad",
"scale" : "1x",
"size" : "20x20"
},
{
"idiom" : "ipad",
"scale" : "2x",
"size" : "20x20"
},
{
"idiom" : "ipad",
"scale" : "1x",
"size" : "29x29"
},
{
"idiom" : "ipad",
"scale" : "2x",
"size" : "29x29"
},
{
"idiom" : "ipad",
"scale" : "1x",
"size" : "40x40"
},
{
"idiom" : "ipad",
"scale" : "2x",
"size" : "40x40"
},
{
"idiom" : "ipad",
"scale" : "1x",
"size" : "76x76"
},
{
"idiom" : "ipad",
"scale" : "2x",
"size" : "76x76"
},
{
"idiom" : "ipad",
"scale" : "2x",
"size" : "83.5x83.5"
},
{
"idiom" : "ios-marketing",
"scale" : "1x",
"size" : "1024x1024"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}
{
"info" : {
"author" : "xcode",
"version" : 1
}
}
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="13122.16" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="13104.12"/>
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" xcode11CocoaTouchSystemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="53" y="375"/>
</scene>
</scenes>
</document>
<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="16097.3" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="BYZ-38-t0r">
<device id="retina6_1" orientation="portrait" appearance="light"/>
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="16087"/>
<capability name="Safe area layout guides" minToolsVersion="9.0"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="ViewController" customModule="UDPTest" customModuleProvider="target" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="414" height="896"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<textField opaque="NO" contentMode="scaleToFill" fixedFrame="YES" contentHorizontalAlignment="left" contentVerticalAlignment="center" borderStyle="roundedRect" textAlignment="natural" minimumFontSize="17" translatesAutoresizingMaskIntoConstraints="NO" id="uEE-ZV-5mv">
<rect key="frame" x="29" y="89" width="199" height="34"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<fontDescription key="fontDescription" type="system" pointSize="14"/>
<textInputTraits key="textInputTraits"/>
</textField>
<textView clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="scaleToFill" fixedFrame="YES" textAlignment="natural" translatesAutoresizingMaskIntoConstraints="NO" id="S1h-ni-Lts">
<rect key="frame" x="20" y="320" width="364" height="467"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<color key="backgroundColor" cocoaTouchSystemColor="scrollViewTexturedBackgroundColor"/>
<color key="textColor" systemColor="labelColor" cocoaTouchSystemColor="darkTextColor"/>
<fontDescription key="fontDescription" type="system" pointSize="14"/>
<textInputTraits key="textInputTraits" autocapitalizationType="sentences"/>
</textView>
<button opaque="NO" contentMode="scaleToFill" fixedFrame="YES" contentHorizontalAlignment="center" contentVerticalAlignment="center" buttonType="roundedRect" lineBreakMode="middleTruncation" translatesAutoresizingMaskIntoConstraints="NO" id="mPb-mg-Ili">
<rect key="frame" x="272" y="91" width="31" height="30"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<state key="normal" title="Bind"/>
<connections>
<action selector="bindPort:" destination="BYZ-38-t0r" eventType="touchUpInside" id="bsd-pc-Kre"/>
</connections>
</button>
</subviews>
<color key="backgroundColor" systemColor="systemBackgroundColor" cocoaTouchSystemColor="whiteColor"/>
<viewLayoutGuide key="safeArea" id="6Tk-OE-BBY"/>
</view>
<connections>
<outlet property="massageTextView" destination="S1h-ni-Lts" id="st8-kp-6fJ"/>
<outlet property="port" destination="uEE-ZV-5mv" id="va6-H5-wiP"/>
</connections>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="131.8840579710145" y="112.5"/>
</scene>
</scenes>
</document>
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIApplicationSceneManifest</key>
<dict>
<key>UIApplicationSupportsMultipleScenes</key>
<false/>
<key>UISceneConfigurations</key>
<dict>
<key>UIWindowSceneSessionRoleApplication</key>
<array>
<dict>
<key>UISceneConfigurationName</key>
<string>Default Configuration</string>
<key>UISceneDelegateClassName</key>
<string>$(PRODUCT_MODULE_NAME).SceneDelegate</string>
<key>UISceneStoryboardFile</key>
<string>Main</string>
</dict>
</array>
</dict>
</dict>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>armv7</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
</dict>
</plist>
//
// SceneDelegate.swift
// UDPTest
//
// Created by Wei Xian Ong on 2020/12/2.
// Copyright © 2020 Wei Xian Ong. All rights reserved.
//
import UIKit
class SceneDelegate: UIResponder, UIWindowSceneDelegate {
var window: UIWindow?
@available(iOS 13.0, *)
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
// Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
// If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
guard let _ = (scene as? UIWindowScene) else { return }
}
@available(iOS 13.0, *)
func sceneDidDisconnect(_ scene: UIScene) {
// Called as the scene is being released by the system.
// This occurs shortly after the scene enters the background, or when its session is discarded.
// Release any resources associated with this scene that can be re-created the next time the scene connects.
// The scene may re-connect later, as its session was not neccessarily discarded (see `application:didDiscardSceneSessions` instead).
}
@available(iOS 13.0, *)
func sceneDidBecomeActive(_ scene: UIScene) {
// Called when the scene has moved from an inactive state to an active state.
// Use this method to restart any tasks that were paused (or not yet started) when the scene was inactive.
}
@available(iOS 13.0, *)
func sceneWillResignActive(_ scene: UIScene) {
// Called when the scene will move from an active state to an inactive state.
// This may occur due to temporary interruptions (ex. an incoming phone call).
}
@available(iOS 13.0, *)
func sceneWillEnterForeground(_ scene: UIScene) {
// Called as the scene transitions from the background to the foreground.
// Use this method to undo the changes made on entering the background.
}
@available(iOS 13.0, *)
func sceneDidEnterBackground(_ scene: UIScene) {
// Called as the scene transitions from the foreground to the background.
// Use this method to save data, release shared resources, and store enough scene-specific state information
// to restore the scene back to its current state.
}
}
//
// ViewController.swift
// UDPTest
//
// Created by Wei Xian Ong on 2020/12/2.
// Copyright © 2020 Wei Xian Ong. All rights reserved.
//
import UIKit
import CocoaAsyncSocket
class ViewController: UIViewController, GCDAsyncUdpSocketDelegate {
let ip = "255.255.255.255"
var udpSocket: GCDAsyncUdpSocket!
@IBOutlet weak var port: UITextField!
@IBOutlet weak var massageTextView: UITextView!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
udpSocket = GCDAsyncUdpSocket(delegate: self, delegateQueue: DispatchQueue.main)
}
@IBAction func bindPort(_ sender: Any) {
do{
try udpSocket.bind(toPort: UInt16(port.text!)!)
showMassage(dateString())
showMassage("已綁定端口\(UInt16(port.text!)!)")
showMassage("---------------")
}catch{
showMassage("失敗")
}
do {
try udpSocket.enableBroadcast(true)
print("Broadcast")
}catch{
print("not able to broadcast")
}
do{
try udpSocket.beginReceiving()
print("Begin Receiving procceed")
}catch{
print("begin receiving not procceed")
}
view.endEditing(true)
}
func showMassage(_ str: String){
massageTextView.text = massageTextView.text.appendingFormat("%@\n", str)
}
func dateString() -> String{
let now = Date()
let dateFormatter = DateFormatter()
dateFormatter.dateFormat = "yyyy-MM-dd HH:mm:ss"
let date = dateFormatter.string(from: now)
return date
}
}
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1</string>
</dict>
</plist>
//
// UDPTestTests.swift
// UDPTestTests
//
// Created by Wei Xian Ong on 2020/12/2.
// Copyright © 2020 Wei Xian Ong. All rights reserved.
//
import XCTest
@testable import UDPTest
class UDPTestTests: XCTestCase {
override func setUpWithError() throws {
// Put setup code here. This method is called before the invocation of each test method in the class.
}
override func tearDownWithError() throws {
// Put teardown code here. This method is called after the invocation of each test method in the class.
}
func testExample() throws {
// This is an example of a functional test case.
// Use XCTAssert and related functions to verify your tests produce the correct results.
}
func testPerformanceExample() throws {
// This is an example of a performance test case.
self.measure {
// Put the code you want to measure the time of here.
}
}
}
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>$(PRODUCT_NAME)</string>
<key>CFBundlePackageType</key>
<string>$(PRODUCT_BUNDLE_PACKAGE_TYPE)</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1</string>
</dict>
</plist>
//
// UDPTestUITests.swift
// UDPTestUITests
//
// Created by Wei Xian Ong on 2020/12/2.
// Copyright © 2020 Wei Xian Ong. All rights reserved.
//
import XCTest
class UDPTestUITests: XCTestCase {
override func setUpWithError() throws {
// Put setup code here. This method is called before the invocation of each test method in the class.
// In UI tests it is usually best to stop immediately when a failure occurs.
continueAfterFailure = false
// In UI tests it’s important to set the initial state - such as interface orientation - required for your tests before they run. The setUp method is a good place to do this.
}
override func tearDownWithError() throws {
// Put teardown code here. This method is called after the invocation of each test method in the class.
}
func testExample() throws {
// UI tests must launch the application that they test.
let app = XCUIApplication()
app.launch()
// Use recording to get started writing UI tests.
// Use XCTAssert and related functions to verify your tests produce the correct results.
}
func testLaunchPerformance() throws {
if #available(macOS 10.15, iOS 13.0, tvOS 13.0, *) {
// This measures how long it takes to launch your application.
measure(metrics: [XCTOSSignpostMetric.applicationLaunch]) {
XCUIApplication().launch()
}
}
}
}
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